![]() ![]() But in recent versions, LuxCoreRender has added some functions to speed up rendering without sacrificing quality, such as multiple caching options and GPU acceleration, including NVIDIA CUDA support. Generally speaking, scientifically accurate rendering is time-consuming because of the complex computations. In addition to shooting rays from the camera, LuxCoreRender also shoots rays from the available light sources in a 3D scene, resulting in more detailed scene data, which becomes apparent in complex lighting situations, such as dimly lit rooms and scenes with prominent refractive elements, like glassware. In order to retrieve more detailed light information from a 3D scene, LuxCoreRender offers more complex path tracing methods than a regular path tracer like Cycles. LuxCoreRender is an unbiased renderer, which means that as rendering time progresses it will converge to a result that is as physically accurate as possible, without the concessions in quality you get when you simplify certain rendering processes to gain rendering speed. Like Blender it is an open source project, maintained by a team of dedicated developers. ![]() ![]() LuxCoreRender is among the most powerful renderers available for Blender. For this kind of scene it is advised to use an 'unbiased' renderer such as LuxCoreRender. ![]()
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